One of the first mods you should install if you plan on modding the game.
I will periodically update this section with mods I think are worth your time.Ī staple mod for MGSV. Using mods, it is possible to improve many different gameplay and graphical aspects to the game such as increasing the draw distance or allowing certain missions in the game to be replayable more than once. With that said, there are mods available for Metal Gear Solid V: The Phantom Pain over at NexusMods [There may be other places to get mods for MGSV but NexusMods is a very reliable and trusted resource. Important Note: It is important to state upfront that before you think about modding the game, be aware that mods you use must be kept up to date with the latest version of the game and that it is inadvisable to use any mod that is outdated as it can either cause problems with the game or you may be banned from using online features. Click the feature (Ambient Occlusion) and set it to either High quality or Quality and you are done.Ġx00180000 (Metal Gear Solid V: The Phantom Pain, Metal Gear Solid V: Ground Zeroes) are the codes for those that use the NVIDIA Inspector program. Make sure that Ambient Occlusion is off in the game's options menu before beginning.Ĥ. (This also works for Ground Zeroes of which the screenshots are from to avoid spoilers)Ġ. It also doesn't suffer from the artifacting or impreciseness that the ingame Ambient Occlusion does. Not enough performance however to make it not worth using in my opinion. HBAO+ can significantly improve image quality at a greater cost to performance. Here, we will be enabling a better form of Ambient Occlusion known as HBAO+. Note: Steps are similar to enabling Anisotropic Filtering except for the last step so might as well do both at the same time.
I am unsure if there is a way to get this working on AMD Hardware as the feature is enabled on a driver level rather than being bundled inside of the game's options menu. Note: This feature will only work if you are using an NVIDIA Card. Set Anisotropic Filtering to 16x and Texture Filtering - Quality to either Quality or High Quality. If it is not there then you must add the game by clicking add and finding mgsvtpp.exe in the same folder where you installed the game.Ĥ. Use the dropdown to find and select Metal Gear Solid 5. Go to program settings that is to the right while still on Manage 3D settings. Click on 3D settings then Click on Manage 3D settings.ģ. Open the NVIDIA Control Panel by right clicking on the desktop and selecting the NVIDIA Control Panel option.Ģ. Steps for enabling AF should be very similar though for AMD users.ġ. Steps currently cover NVIDIA only at this time. Note: Steps are similar to enabling HBAO+ except for the last step so might as well do both at the same time. If you are unable to run with this tweak then I would be surprised if you could even run the game at all. I have found no issues at all with turning this on and I find it to be an improvement over the texture filtering already present within the game. The performance cost of enabling this is pretty much nonexistent. This will work on both AMD and NVIDIA Cards.Įnabling AF (Anisotropic Filtering or also known as Texture Filtering) will significantly improve the quality of textures at certain angles.